returns true if DamageCleanliness was ever lower than eDamageCleanliness.Good
returns the horse that this ped is leading
While this increases the peds max health, if used on a player it wont increase the max core value on the hud
While this increases the peds max health, if used on a player it wont increase the max core value on the hud
returns the owner of the current animal
creates a clone of the ped
if the ped should be a networked entity
whether to register the ped as pinned to the script host in the R* network model.
whether to copy the peds head blend
the cloned ped
clones the ped onto the target ped
the ped to clone onto
Removes the specified ped if its not a player entity
returns the ped who jacked this ped
the seat index to check
true of the specified seat is free on the mount
kills the ped and optionally sets the killer
the entity that killed the ped
this returns a different type then the getter so we can't use set, maybe ts will fix soon (tm)
how hard it will be to knock a ped off their vehicle
Sets the ped into the specified vehicle
the vehicle to put the ped into
the seat index to put the ped into
puts the ped onto the specified mount
the horse to put the ped on
the seat index to put the ped on
Blocks scenarios inbetween the specified vectors
the scenarioId that can be used in removeScenarioBlock to unblock
Removes the blocking of scenarios in the specified area
the number returned from blockScenariosInArea
Generated using TypeDoc
returns true if DamageCleanliness was ever lower than eDamageCleanliness.Good